Andy Byrne has worked in the visual effects field on numerous
projects at some of the biggest studios in the industry.
Starting off at CafeFX and working his way through ScanlineVFX,
and AsylumVFX he has been called upon to create water simulations
for projects such as "2012" and fire simulations for "Alice in
Wonderland" and "The Sorcerer's Apprentice." Because of
Andy's knowledge of multiple software and platforms, he has
consulted at various companies, helping integrate specific software
into their FX pipelines. He has also been a part of beta
teams for specific software including Afterwork's FumeFX.
He is currently residing at Digital Domain working on 2011's
release "Real Steel."