Building Talents in 3d, CGI and animation

 

Andy Byrne


Andy Byrne has worked in the visual effects field on numerous projects at some of the biggest studios in the industry.


Starting off at CafeFX and working his way through ScanlineVFX, and AsylumVFX he has been called upon to create water simulations for projects such as "2012" and fire simulations for "Alice in Wonderland" and "The Sorcerer's Apprentice."  Because of Andy's knowledge of multiple software and platforms, he has consulted at various companies, helping integrate specific software into their FX pipelines.  He has also been a part of beta teams for specific software including Afterwork's FumeFX.


He is currently residing at Digital Domain working on 2011's release "Real Steel."

 
 
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