Instructors of 3D Digital Artist / 3D Game Artist

The instructors of the 3D Digital Artist / 3D Game Artist programs are all skilled specialists. They are recruited from all over the world and are working professionals.
Specialized and practical instruction
We take pride in presenting instructors who are highly specialized in their respective areas. We do this to ensure that our students receive the best possible instruction during their time at TRUEMAX academy. With both 3D artists and 3D industry representatives as instructors, TRUEMAX emphasizes learning that is of practical as well as artistic value.
Mastering 3D Art - learn from the experts
During the Mastering 3D Art semester – the last semester prior to the two trainee semesters – we gather together some of the best 3D artists in the world to provide instruction to our students.
In autumn 2006 we were proud to present the following instructors among others:
- Chris Landreth / Maya Master 2001 / Oscar® Winner 2005
- Emile Ghorayeb / Ubisoft Games / Former Key Animator at DreamWorks
- Jeremy Cantor / Insomniac Games / Former Animation Supervisor at Sony Imageworks
- Takayoshi Sato / EA Games
And in spring 2006 the following instructors were involved in the Mastering 3D Art semester:
- Habib Zargarpour, Senior Art Director at EA Games. Subject: VFX animation.
- Steven Stahlberg, Maya Master 2005. Subject: Shading and lighting.
- Cameron Miyasaki, Pixar Animation Studios. Subject: 3D animation.
- Steve Townsend, Instructor at TRUEMAX. Subject: Character modeling.

Artwork of students (February - July 2006).
Concept art under the supervision of Christopher Rabenhorst.
Modeling, shading and lighting under the supervision of Steven Hagg Stahlberg.
More about instructors. Go to Gallery and Interviews.